/** * @file QGaimInputDialog.h Input dialog * * @Copyright (C) 2003 Christian Hammond. * * This program is free software; you can redistribute it and/or * modify it under the terms of the GNU General Public License as * published by the Free Software Foundation; either version 2 of * the License, or (at your option) any later version. * * This program is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * * You should have received a copy of the GNU General Public * License along with this program; if not, write to the Free * Software Foundation, Inc., 59 Temple Place, Suite 330, Boston, * MA 02111-1307 USA */ #ifndef _QGAIM_INPUT_DIALOG_H_ #define _QGAIM_INPUT_DIALOG_H_ #include class QHBox; class QLabel; class QSignalMapper; class QGaimInputDialog : public QDialog { Q_OBJECT public: QGaimInputDialog(bool multiline = false, QWidget *parent = NULL, const char *name = NULL, bool modal = false, WFlags fl = 0); void setInfoText(const QString &text); void setMasked(bool masked = true); bool isMasked() const; void setDefaultValue(const QString &text); QString getText() const; void addButtons(const QString &cancel = QString::null, const QString &ok = QString::null); void addButton(const QString &text, int result); private: bool multiline; bool masked; QSignalMapper *mapper; QHBox *hbox; QLabel *label; QWidget *entry; }; #endif /* _QGAIM_INPUT_DIALOG_H_ */